Summit L&T

3DS Max Certified Professional: Certification Guide

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At Summit Learning and Technology, we understand how important achieving certification can be to you. It is our goal to help you obtain your certification with content that has been specifically written to cover the official certification objectives published by Autodesk. We guarantee you that every objective covered in the 3ds Max Professional Certification Exam is also covered in this course

3DS Max Professional Certification Objectives:

Animation

  • Create a path animation and evaluate an object along the path
  • Identify Controller types
  • Identify playback settings
  • Locate the value of keys in the Time Slider
  • Use a Dope Sheet

Cameras

  • Differentiate camera types
  • Edit FOV (Field of View)

Data Management / Interoperability

  • Differentiate common file types and usages
  • Use the import feature to import model data

Effects

  • Identify Space Warp types
  • Use atmosphere effects
  • Use particle systems

Lighting

  • Compare Attenuation and Decay
  • Identify parameters for modifying shadows
  • Add a volumetric effect

Materials / Shading

  • Identify standard materials
  • Use the Slate Material Editor

Rigging

  • Use Character Studio for Rigging
  • Create simple Bipeds
  • Use the Skin modifier

Modeling

  • Differentiate reference coordinate systems
  • Differentiate workflow
  • Identify Clone types
  • Differentiate standard versus extended primitives
  • Identify and use line tool creation methods
  • Identify Vertex types
  • Use object creation and modification workflows
  • Use polygon modeling tools
  • Use ProBoolean

Rendering

  • Differentiate Renderers
  • Identify rendering parameters

UI / Object Management

  • Describe and use object transformations
  • Identify Selection Regions and methods
  • Use Viewports
  • Set up and use Scenes

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